2025 Work Simulation Competition
2025 Work Simulation Competition
Cashier Simulation
Carey Services Inc.
Marion, Indiana
Adult Transition
Students will select 2-4 real items to purchase from a simulated store. Students will then go to a check out run by a peer cahier.The peer working the cash register will be responsible for scanning the items to be purchased, and communicate the total amount due for the purchase. Students will pay using fake money. The cashier will then provide the correct change and be responsible for counting change back to the customer.
About the Digitability Work Simulation Program
Digitability believes that skills are best learned through real-world experience and application. That’s why Digitability created the Work Simulation Program: a complete curriculum that teaches work-ready skills in a hands-on way you won’t find anywhere else.
After choosing their classroom’s Work Simulation project, students are “hired” for jobs and begin practicing workplace behavior, managing tasks, using tech skills for independence, self-advocating, self-regulating and more.
Digitability Work Simulations include Bankability, a virtual banking and workplace behavior program where students earn virtual dollars when they exhibit behaviors that will make them successful in the workplace and increase their independence. Using those dollars earned, students experience a modern banking app while learning the fundamentals of budgeting concepts such as earning, spending, and saving.
For more information about how you can bring Digitability’s award-winning program to your school or organization and join in with a Work Simulation Project of your own, click here.